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Level Design

Level Design Information (using Unreal Ed)

Map Design

SkyBoxes

Creating your first level
Creating your first SP missions (empty)
Creating your first MP missions (empty)
Creating your first Skirmish missions (empty)

Actors that can be placed in the world:
CharacterSpawners
Tank Spawners
Triggered Script
McGuffins

Creating a Mortar english / german
Creating a Flak 88
Creating a MG42

Terrain topics:
Creating terrain, intro to layers
Painting new layers?
Deco layers?

TextureAlignmentWidget - Using Gearbox's customized Texture Alignment tool in UnrealEd

AddingSoldiersAndTanks - Adding AI soldiers and tanks in levels

WallClimbing - How to get AI characters to climb through windows and over walls

GbxLightBloom - How to use the GbxLightBloom effect


List of game assets:

AssetListAnimationRtH30 - list of Animation assets include in Road to Hill 30
AssetListSoundRtH30 - list of Sound assets include in Road to Hill 30
AssetListStaticMeshRtH30 - list of StaticMesh assets include in Road to Hill 30
AssetListTextureRtH30 - list of Texture assets include in Road to Hill 30

AssetListAnimationEiB - list of Animation assets include in Earned in Blood
AssetListSoundEiB - list of Sound assets include in Earned in Blood
AssetListStaticMeshEiB - list of StaticMesh assets include in Earned in Blood
AssetListTextureEiB - list of Texture assets include in Earned in Blood


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Page last modified on January 02, 2006, at 04:04 PM