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HH Console Commands

Hell's Highway: Console Commands

First, follow the tutorial on enabling the console.

Pull down the console using the '~' key. Many of these console commands ONLY work in singleplayer. Cheat console commands are disabled in multiplayer.

 God - puts player in god mode (toggle on/off)
GodAll - puts all characters in god mode (player and AI, toggle on/off)
GodUS or GodUSA - puts all US characters in god mode (player included, toggle on/off)
GodDE or GodGerman - puts all German characters in god mode (toggle on/off)
NoTarget - causes AI to not target the player (AI won't shoot at player)
ReviveTeam - revive wounded team members
FriendlyFire (on | off) - "FriendlyFire on" turns on friendly fire, "FriendlyFire off" turns off friendly fire
KillEnemies - kills all enemies currently spawned into the world
KillEnemyTanks - kill all enemy tanks currently spawned into the world

AllAmmo - give all weapons maximum ammo
InfiniteClip - makes all weapons have an infinitely large clip (never run out of ammo, never need to reload)

PlayersOnly - Only the player can move around in the world, everything else is frozen (toggle on/off)

GiveColt - gives the player the Colt 1911 pistol
GiveMG42 - gives the player the MG42 machine gun
GiveM1919 - gives the player the M1919 machine gun
GiveGrenade (optional count) - gives the player X grenades (default is 1, for example "GiveGrenade 10" gives 10 grenades)
GiveBazooka - gives the player the bazooka
GivePanzershrek - gives the player the panzershrek
GiveMP40 - gives the player the MP40 machine pistol
GiveBAR - gives the player the BAR
GiveDataItem (item_class) - gives the player the specified data defined weapon from the d_weapons.upk package

WhatIsThat - tells you the Actor name of the object you are looking at
TraceDistance - constantly does a trace in the direction of the crosshair and tells you what the trace hit and how far away it is

Camera 3rd - puts camera in 3rd person view mode
Camera Freecam - puts camera in 3rd person free rotation mode
Camera 1st - puts camera back in 1st person view mode

ViewMode Wireframe - turns on wireframe rendering
ViewMode BrushWireframe - turns on brush wireframe rendering
ViewMode Unlit - renders without lighting
ViewMode LightingOnly
ViewMode LightingComplexity
ViewMode TextureDensity
ViewMode Lit - renders with lighting enabled
NextViewMode - switches to the next ViewMode

Stat FPS - displays frames per second counter
Stat Levels - displays stats on currently loaded levels
Stat Unit - displays Frame, Game and Draw time (time per frame)
Stat Tex - display help text for "Stat Tex XXX" command
Stat List Groups - outputs the names of all stat groups to the console (Ctrl-Up, Ctrl-Down allows you to scroll console up and down)
Stat <Group> - turns on/off a stat group (for example "stat game", "stat audio", or "stat engine")
Stat None - turns off all stat groups

Ghost - puts player in "ghost" mode, can pass through walls and fly
Fly - allows player to fly around level (player still collides with walls)
Walk - puts player back into normal walking mode (after ghost or fly)
Quit - quits out of the game

SloMo (value) - Slows down or speeds up time (numbers less than 1.0 are slower, number more than 1.0 are faster, for example "slomo 0.1")

ToggleHUD - toggles HUD off/on (useful for screenshots without HUD)
HideViewmodel - turns on/off the player viewmodel (weapon)

RSODtoggle - toggles the Red Screen O' Death off/on

show postprocess - toggles off/on showing the postprocessing effect (turn off postprocess will increase framerate)
show staticmeshes - shows / hides all staticmeshes
show bsp - shows / hides all BSP
show terrain - shows / hides all terrain
show foliage - Shows / hides all decolayers (foliage objects)
show dynamicshadows - turns on/off dynamic shadows
show collision - toggles the showing/hiding of Unreal collision primitives
nxvis collision - toggle the showing/hiding of Novodex (PhysX) collision

Some Unreal Engine 3 "show" commands:
show BOUNDS
show BOUNDSBOXES
show BOUNDSSPHERES
show BOUNDSPARTICLES
show BSP
show BSPSPLIT
show CAMFRUSTUMS
show COLLISION
show CONSTRAINTS
show DECALINFO
show DECALS
show DYNAMICSHADOWS
show FOG
show FOLIAGE
show HITPROXIES
show LENSFLARES
show LEVELCOLORATION
show MESHEDGES
show MISSINGCOLLISION
show NAVNODES
show NONZEROEXTENT
show PARTICLES
show PATHS
show PORTALS
show POSTPROCESS
show RIGIDBODY
show SCENECAPTURE
show SHADOWFRUSTUMS
show SKELETALMESHES
show SKELMESHES
show SPEEDTREES
show SPRITES
show STATICMESHES
show TERRAIN
show TERRAINCOLLISION
show TERRAINPATCHES
show UNLITTRANSLUCENCY
show ZEROEXTENT
show LIGHTMAPDENSITY
show VOLUMES
show DYNAMICLIGHTING

show navmesh - toggles showing or hiding of NavMesh polygons
show navmeshconvex - toggles showing or hiding of convex NavMesh polygons

show coverlines - shows lines indicating cover areas
show coveroccupied - shows/hides individual cover slots

ShowAnimDebug - shows a graphical representation of the player's AnimTree state
ShowPawnAnimDebug SumacPawn - shows a graphical representation of the nearest AI pawn's AnimTree state

SetBind <Key> <Command> - binds a key to a command, for example "setbind m god" will toggle god mode when 'm' is pressed.
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Page last modified on October 22, 2008, at 11:45 AM