From Brothers in Arms SDK Wiki

Main: Bia Coding

Programming/Coding Information

UScript Basics - some basics of using Unreal Script.

UnCodeX - A tool that can help you browse through BiA Unreal Script code.

TriggeredScript - Using TriggeredScript actors to do complicated stuff.

ACTION Function List - A List with ACTION functions for the TriggeredScripts.


List of game assets:

AssetListAnimationRtH30 - list of Animation assets include in Road to Hill 30
AssetListSoundRtH30 - list of Sound assets include in Road to Hill 30
AssetListStaticMeshRtH30 - list of StaticMesh assets include in Road to Hill 30
AssetListTextureRtH30 - list of Texture assets include in Road to Hill 30

AssetListAnimationEiB - list of Animation assets include in Earned in Blood
AssetListSoundEiB - list of Sound assets include in Earned in Blood
AssetListStaticMeshEiB - list of StaticMesh assets include in Earned in Blood
AssetListTextureEiB - list of Texture assets include in Earned in Blood


Retrieved from http://biasdk.gearboxsoftware.com/wiki.php?n=Main.BiaCoding
Page last modified on April 01, 2006, at 04:11 AM