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April 01, 2006, at 04:11 AM by Engel -
Added lines 9-11:

ACTION Function List - A List with ACTION functions for the TriggeredScripts.

January 01, 2006, at 10:11 AM by botman -
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AssetListCuesRtH30 - list of Cue assets include in Road to Hill 30\\

Deleted line 17:

AssetListCuesEiB - list of Cue assets include in Earned in Blood\\

December 31, 2005, at 12:39 PM by botman -
Changed lines 7-24 from:

TriggeredScript - Using TriggeredScript actors to do complicated stuff.

to:

TriggeredScript - Using TriggeredScript actors to do complicated stuff.


List of game assets:

AssetListAnimationRtH30 - list of Animation assets include in Road to Hill 30
AssetListCuesRtH30 - list of Cue assets include in Road to Hill 30
AssetListSoundRtH30 - list of Sound assets include in Road to Hill 30
AssetListStaticMeshRtH30 - list of StaticMesh assets include in Road to Hill 30
AssetListTextureRtH30 - list of Texture assets include in Road to Hill 30

AssetListAnimationEiB - list of Animation assets include in Earned in Blood
AssetListCuesEiB - list of Cue assets include in Earned in Blood
AssetListSoundEiB - list of Sound assets include in Earned in Blood
AssetListStaticMeshEiB - list of StaticMesh assets include in Earned in Blood
AssetListTextureEiB - list of Texture assets include in Earned in Blood


December 29, 2005, at 04:00 PM by botman -
Changed lines 3-4 from:
to:

UScript Basics - some basics of using Unreal Script.

UnCodeX - A tool that can help you browse through BiA Unreal Script code.

TriggeredScript - Using TriggeredScript actors to do complicated stuff.

November 16, 2005, at 07:08 PM by hippygoth -
Changed lines 3-4 from:
to:
November 16, 2005, at 07:07 PM by hippygoth -
Changed line 4 from:
to:
October 31, 2005, at 05:02 AM by H -
Changed lines 1-4 from:

Programming/Coding Information

to:

Programming/Coding Information

UScript Basics

October 27, 2005, at 12:26 PM by botman -
Added line 1:

Programming/Coding Information

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Page last modified on April 01, 2006, at 04:11 AM